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	<title>zBrush Archives - UIStudios.com</title>
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	<title>zBrush Archives - UIStudios.com</title>
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	<item>
		<title>Video Tutorial on How to perform Boolean Operations in zBrush 4R7</title>
		<link>https://uistudios.com/video-tutorial-on-how-to-perform-boolean-operations-in-zbrush-4r7/</link>
					<comments>https://uistudios.com/video-tutorial-on-how-to-perform-boolean-operations-in-zbrush-4r7/#respond</comments>
		
		<dc:creator><![CDATA[uistudios]]></dc:creator>
		<pubDate>Thu, 12 Nov 2015 04:11:33 +0000</pubDate>
				<category><![CDATA[DevBlog]]></category>
		<category><![CDATA[addition]]></category>
		<category><![CDATA[boolean]]></category>
		<category><![CDATA[how to]]></category>
		<category><![CDATA[intersection]]></category>
		<category><![CDATA[subtraction]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[zBrush]]></category>
		<guid isPermaLink="false">https://uistudios.com/?p=2390</guid>

					<description><![CDATA[<p>Sometimes when you model in zBrush you need to perform boolean operations&#8230; you can of course use any insert brush and hold down the alt key to subtract shapes but sometimes you need precise size and position. This tutorial will show you how you can carefully and precisely position your shapes and create some amazing [&#8230;]</p>
<p>The post <a href="https://uistudios.com/video-tutorial-on-how-to-perform-boolean-operations-in-zbrush-4r7/">Video Tutorial on How to perform Boolean Operations in zBrush 4R7</a> appeared first on <a href="https://uistudios.com">UIStudios.com</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Sometimes when you model in zBrush you need to perform boolean operations&#8230; you can of course use any insert brush and hold down the alt key to subtract shapes but sometimes you need precise size and position. This tutorial will show you how you can carefully and precisely position your shapes and create some amazing effects using Booleans such as shape subtraction, intersection and addition!</p>
<p>&nbsp;</p>
<p><iframe src="https://www.youtube.com/embed/8bCDbkk_t3c?rel=0" width="960" height="720" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>&nbsp;</p>
<p>If you would like to see more tutorials on something specific in zbrush, let me know and I will create them for you! Also leave a comment or any questions you might have!</p>
<p>This is a BONUS mini lesson from my Online Course: <a href="https://www.udemy.com/make-thousands-of-dollars-with-unity-maya-zbrush-part-2/?couponCode=uistudios" target="_blank">https://www.udemy.com/make-thousands-of-dollars-with-unity-maya-zbrush-part-2/?couponCode=uistudios</a></p>
<p>The post <a href="https://uistudios.com/video-tutorial-on-how-to-perform-boolean-operations-in-zbrush-4r7/">Video Tutorial on How to perform Boolean Operations in zBrush 4R7</a> appeared first on <a href="https://uistudios.com">UIStudios.com</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>Creating a Cartoon Creature in zBrush 4R7</title>
		<link>https://uistudios.com/creating-a-cartoon-creature-in-zbrush-4r7/</link>
					<comments>https://uistudios.com/creating-a-cartoon-creature-in-zbrush-4r7/#respond</comments>
		
		<dc:creator><![CDATA[uistudios]]></dc:creator>
		<pubDate>Mon, 09 Nov 2015 22:39:33 +0000</pubDate>
				<category><![CDATA[DevBlog]]></category>
		<category><![CDATA[3D Modeling]]></category>
		<category><![CDATA[cartoon creature]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[unity 3D Characters]]></category>
		<category><![CDATA[zBrush]]></category>
		<guid isPermaLink="false">https://uistudios.com/?p=1</guid>

					<description><![CDATA[<p>Hey guys, this week I modeled a Cartoon Creature in zbrush 4R7. I built this using Dynamesh and zSpheres. Here is the detailed dynamesh sculpt: Once the body was complete, i moved on to adding more subtools such as teeth, eyes, nails, tongue and horns! Next, was the fun part of polypainting and adding more [&#8230;]</p>
<p>The post <a href="https://uistudios.com/creating-a-cartoon-creature-in-zbrush-4r7/">Creating a Cartoon Creature in zBrush 4R7</a> appeared first on <a href="https://uistudios.com">UIStudios.com</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><img loading="lazy" decoding="async" class="aligncenter  wp-image-2375" src="https://uistudios.com/wp-content/uploads/2015/03/creature-uiStudios.jpg" alt="Buy 3d Cartoon Models" width="986" height="602" srcset="https://uistudios.com/wp-content/uploads/2015/03/creature-uiStudios.jpg 2065w, https://uistudios.com/wp-content/uploads/2015/03/creature-uiStudios-510x311.jpg 510w" sizes="auto, (max-width: 986px) 100vw, 986px" /></p>
<p>Hey guys, this week I modeled a Cartoon Creature in zbrush 4R7. I built this using Dynamesh and zSpheres.</p>
<p>Here is the detailed dynamesh sculpt:</p>
<p><a href="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-2377 aligncenter" src="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-1024x707.jpg" alt="cartoon-creature-dynamesh" width="1024" height="707" srcset="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh.jpg 1024w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-510x352.jpg 510w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-300x207.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a></p>
<p>Once the body was complete, i moved on to adding more subtools such as teeth, eyes, nails, tongue and horns!</p>
<p><a href="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-subtools.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-2378 aligncenter" src="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-subtools-1024x696.jpg" alt="cartoon-creature-dynamesh-subtools" width="1024" height="696" srcset="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-subtools.jpg 1024w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-subtools-510x347.jpg 510w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-subtools-300x204.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a></p>
<p>Next, was the fun part of polypainting and adding more little details&#8230; using alphas</p>
<p><a href="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-polypaint.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-2380 aligncenter" src="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-polypaint-1024x683.jpg" alt="cartoon-creature-dynamesh-polypaint" width="1024" height="683" srcset="https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-polypaint.jpg 1024w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-polypaint-510x340.jpg 510w, https://uistudios.com/wp-content/uploads/2015/03/cartoon-creature-dynamesh-polypaint-300x200.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a></p>
<p>After that, I unwraped the character using uvMaster and moved on to Maya for rigging and animation. Here is the low poly mesh after it was zRemeshed. I am pretty happy with the final poly count at 3,487 faces. I brought the subtools (teeth, tongue and horns) as separate meshes using goZ, and recreated the nails using a simple box in Maya in order to keep the geometry clean and low poly.</p>
<p><a href="https://uistudios.com/wp-content/uploads/2015/03/monster-lowpoly.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-2414 aligncenter" src="https://uistudios.com/wp-content/uploads/2015/03/monster-lowpoly-1024x705.jpg" alt="Low Poly Maya version" width="1024" height="705" srcset="https://uistudios.com/wp-content/uploads/2015/03/monster-lowpoly.jpg 1024w, https://uistudios.com/wp-content/uploads/2015/03/monster-lowpoly-510x351.jpg 510w, https://uistudios.com/wp-content/uploads/2015/03/monster-lowpoly-300x207.jpg 300w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></a></p>
<p><a href="https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture.jpg"><img loading="lazy" decoding="async" class="alignnone size-large wp-image-2419 aligncenter" src="https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture-796x1024.jpg" alt="maya-creature-texture" width="796" height="1024" srcset="https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture-796x1024.jpg 796w, https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture-510x656.jpg 510w, https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture-233x300.jpg 233w, https://uistudios.com/wp-content/uploads/2015/03/maya-creature-texture.jpg 1024w" sizes="auto, (max-width: 796px) 100vw, 796px" /></a></p>
<p>This is the final unity 3d animated model:<br /> <iframe loading="lazy" src="https://www.youtube.com/embed/63QIPIZI2v0?rel=0" width="960" height="720" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>If you have questions or comments please post below.</p>
<p>&nbsp;</p>
<p>The post <a href="https://uistudios.com/creating-a-cartoon-creature-in-zbrush-4r7/">Creating a Cartoon Creature in zBrush 4R7</a> appeared first on <a href="https://uistudios.com">UIStudios.com</a>.</p>
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