Sometimes when you model in zBrush you need to perform boolean operations… you can of course use any insert brush and hold down the alt key to subtract shapes but sometimes you need precise size and position. This tutorial will show you how you can carefully and precisely position your shapes and create some amazing effects using Booleans such as shape subtraction, intersection and addition!
If you would like to see more tutorials on something specific in zbrush, let me know and I will create them for you! Also leave a comment or any questions you might have!
This is a BONUS mini lesson from my Online Course: https://www.udemy.com/make-thousands-of-dollars-with-unity-maya-zbrush-part-2/?couponCode=uistudios